Monthly Archives: September 2017

Adv. Modeling, Texturing, & Lighting: Substance Painter

Substance Painter, something I have never really understood before until now. I’ve never used this before but I opened it up and I used a sample provided by the program called MAT. I looked through various materials and found the … Continue reading

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Interactive Media: Assets and Level Design

So I’ve done it. This is the first game I have ever created. It has been a childhood dream to do this and I am so ecstatic that I was able to finally to create this. So here it is, … Continue reading

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Production #1: Proposal

So I was given the choice of doing a documentary about literally anything. So I thought up a ton of ideas as one does when you are given creative freedom. I thought of zombies, big foot, tiny feet, and other … Continue reading

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Adv. Modeling: Project 1 – Chess Set Character Sculpt

For this project are group decided to make a chess set centered around giant robots. I wanted to do the bishop from the start so getting to make a bishop bot or church bot as I have nicknamed him was … Continue reading

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Production 1: Repurpose Project

I love comedy. So for this project I wanted to make the viewer laugh. SO I took three videos and repurposed both the audio and the video to create this work.

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48 hour Game Jam: My contributions

With the theme of Urban legends in mind my group thought up about how when we kids and how when we were little we would quickly run up the stairs. Scared of what might lurk in the darkness. Utilizing my … Continue reading

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Production 1: Self-portrait video

This project I teamed up with a fellow classmate named Zach Wabnitz to create a self-portrait video. The video served the purpose of introducing us to the class. Showing how the two of us contrast in personality. I being energetic … Continue reading

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